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Earthbound Geoglyph →Used Deck
Card Kind | Attribute | Level | Type | ATK | DEF |
---|---|---|---|---|---|
Field Spell | - | - | - | - | - |
While any Level 10 monsters are on the field, neither player can target this card with card effects, also it cannot be destroyed by card effects. You can treat 1 Synchro Monster as 2 Tributes for the Tribute Summon of an "Earthbound Immortal" monster. If a Synchro Monster(s) is Special Summoned (except during the Damage Step): You can add 1 "Earthbound Immortal" Spell/Trap from your Deck to your hand. You can only use this effect of "Earthbound Geoglyph" once per turn. | |||||
Average Rating Score | 2.3(12) |
- Card Info
- Card Reviews (12 rating scores)
- Decks with Earthbound Geoglyph (13 Decks)
- Card Category and Effect Category
- Products in Japan
- Ranking and View Num
"Earthbound Geoglyph" card reviews and rating scores
2.3(12) |
|
0% | (0) | ||
0% | (0) | ||
8% | (1) | ||
25% | (3) | ||
66% | (8) |
ねこーら
2023/06/13 23:10
2023/06/13 23:10
Comprehensive evaluation: 《Shadow's Light》《Fusion Armament》he can play Synchro Monster.
At first glance, it looks like it needs Synchro Summoning and eats up summoning rights, but there are cards that make up for it.
With 《Fusion Armament》, you can Special Summon Synchro Monsters with card names directly from the Extra Deck as fusion materials.
This allows him to spawn a Synchro Monster while preserving summoning rights, leading to a Tribute Summon.
As for 《Shadow's Light》, after summoning a low-level DARK, he can create a Synchro Monster from the Extra Deck LIGHT, add summoning rights with the GY effect, and Tribute Summon DARK's Earthbound Immortal.
《Ultimate Earthbound Immortal》is still useful as a search destination, or rather, there are no other candidates.
Other than that, 《Ancient Fairy Dragon》can search for this card, and it's not impossible to include 《Ultimaya Tzolkin》, but will it be expensive?
At first glance, it looks like it needs Synchro Summoning and eats up summoning rights, but there are cards that make up for it.
With 《Fusion Armament》, you can Special Summon Synchro Monsters with card names directly from the Extra Deck as fusion materials.
This allows him to spawn a Synchro Monster while preserving summoning rights, leading to a Tribute Summon.
As for 《Shadow's Light》, after summoning a low-level DARK, he can create a Synchro Monster from the Extra Deck LIGHT, add summoning rights with the GY effect, and Tribute Summon DARK's Earthbound Immortal.
《Ultimate Earthbound Immortal》is still useful as a search destination, or rather, there are no other candidates.
Other than that, 《Ancient Fairy Dragon》can search for this card, and it's not impossible to include 《Ultimaya Tzolkin》, but will it be expensive?
kodama
2021/02/22 5:38
2021/02/22 5:38
Cards that are currently weak, but I don't think there is a possibility that they will be saved by new cards in Earthbound Immortal in the future
First of all, the reason why it is weak is that the combo is too high, and the effect of (1), which is difficult to bring out, can finally be demonstrated when it enters the field, and the search destination of (3) is currently usable. It's about Ultimate Earthbound Immortal, and Ultimate Earthbound Immortal is a card that can only be effective when Earthbound Immortal enters the field, so it has the same drawback as (1). (2) is Earthbound Immortal's deployment support, but this card alone is not complete, and he requires a Synchro Monster, and he also requires summoning rights, so we have to prepare a synchro gimmick that does not use summoning rights. "Ascator, Dawnwalker" and "Supay, Duskwalker" included in the same pack do not use the summoning right, so if you use them, you will have 3 cards in your hand: this card, Apostle or Reaper, and Earthbound Immortal (+1 hand cost It is necessary, so you need 4 cards in your hand). Until then, it is a spell card that can be activated but has no effect. Can you activate it and accumulate magic power counters? There's no such card in Earthbound Immortal. If you've actually used this card, put Earthbound Geoglyph on it, sync it, and search for Ultimate Earthbound Immortal, but you don't have Earthbound Immortal in your hand, so it doesn't make sense , With Mausoleum of the Emperor you can move with two cards, Tomb and Earthbound Immortal, but what if you had a Tomb instead of a Geoglyph in your hand?
I have to say that using Tomb is still stronger than using this card at present, the difference between 3(+1) and 2 is big, why is the new exclusive support released after 10 years the past exclusive Isn't it a degraded version of support?
However, it's not a completely degraded version, and after Earthbound Immortal comes out, this one is stronger than the Tomb. Think of it like adding free chain destruction ability to Immortal.
Personally, I don't think it will be difficult to save this card in the future, and if an Earthbound Immortal Spell card that can search for Earthbound Immortal appears in the search destination of (3), it will no longer be said that the tomb is fine. Well, as I mentioned earlier, after Earthbound Immortal comes out, if this card becomes stronger than Tomb and can search for Earthbound Immortal, it will be possible to move with this card and Synchro Gimmick just like with Tomb. Earthbound Immortal New hopes thin? No, he hasn't been OCG yet, and he has Sergey of Ark V as an Earthbound Immortal user. I'm here.
First of all, the reason why it is weak is that the combo is too high, and the effect of (1), which is difficult to bring out, can finally be demonstrated when it enters the field, and the search destination of (3) is currently usable. It's about Ultimate Earthbound Immortal, and Ultimate Earthbound Immortal is a card that can only be effective when Earthbound Immortal enters the field, so it has the same drawback as (1). (2) is Earthbound Immortal's deployment support, but this card alone is not complete, and he requires a Synchro Monster, and he also requires summoning rights, so we have to prepare a synchro gimmick that does not use summoning rights. "Ascator, Dawnwalker" and "Supay, Duskwalker" included in the same pack do not use the summoning right, so if you use them, you will have 3 cards in your hand: this card, Apostle or Reaper, and Earthbound Immortal (+1 hand cost It is necessary, so you need 4 cards in your hand). Until then, it is a spell card that can be activated but has no effect. Can you activate it and accumulate magic power counters? There's no such card in Earthbound Immortal. If you've actually used this card, put Earthbound Geoglyph on it, sync it, and search for Ultimate Earthbound Immortal, but you don't have Earthbound Immortal in your hand, so it doesn't make sense , With Mausoleum of the Emperor you can move with two cards, Tomb and Earthbound Immortal, but what if you had a Tomb instead of a Geoglyph in your hand?
I have to say that using Tomb is still stronger than using this card at present, the difference between 3(+1) and 2 is big, why is the new exclusive support released after 10 years the past exclusive Isn't it a degraded version of support?
However, it's not a completely degraded version, and after Earthbound Immortal comes out, this one is stronger than the Tomb. Think of it like adding free chain destruction ability to Immortal.
Personally, I don't think it will be difficult to save this card in the future, and if an Earthbound Immortal Spell card that can search for Earthbound Immortal appears in the search destination of (3), it will no longer be said that the tomb is fine. Well, as I mentioned earlier, after Earthbound Immortal comes out, if this card becomes stronger than Tomb and can search for Earthbound Immortal, it will be possible to move with this card and Synchro Gimmick just like with Tomb. Earthbound Immortal New hopes thin? No, he hasn't been OCG yet, and he has Sergey of Ark V as an Earthbound Immortal user. I'm here.
サンパイ
2019/11/23 8:28
2019/11/23 8:28
It would have been nice if it was an "Earthbound" card search. The walls of the Dead Emperor Monarch are too thick.
とき
2019/06/08 9:23
2019/06/08 9:23
The stage of the battle with the Dark Signer.
If there is a level 10 monster, it grants itself resistance to divine binding, the effect that gives the Synchro Monster a double cost effect limited to Earthbound Immortal, and the effect that allows the Synchro Monster to search for an Earthbound Immortal Spell Trap when he is Special Summoned. .
The self-protection effect is an answer to his Earthbound Immortal's weak Field Spell removal, but it's not enough if it's not removed. As for the effect on top of that, what a synchronous request. The juxtaposition of Earthbound Immortal and Synchro is the same idea as Super Priest, but it also becomes a rather difficult theme. Furthermore, the effect is quite bitter. The double cost effect is an effect that feels a little too late these days, and Earthbound Immortal Spell Trap has a fairly tough line-up, including new ones, with Earthbound Immortal Revival barely usable.
There are many excellent general-purpose fields that go well with Earthbound Immortal, such as 《Mound of the Bound Creator》and 《Mausoleum of the Emperor》. Even if it's a theme card, it's pretty tough to break through that frame.
If there is a level 10 monster, it grants itself resistance to divine binding, the effect that gives the Synchro Monster a double cost effect limited to Earthbound Immortal, and the effect that allows the Synchro Monster to search for an Earthbound Immortal Spell Trap when he is Special Summoned. .
The self-protection effect is an answer to his Earthbound Immortal's weak Field Spell removal, but it's not enough if it's not removed. As for the effect on top of that, what a synchronous request. The juxtaposition of Earthbound Immortal and Synchro is the same idea as Super Priest, but it also becomes a rather difficult theme. Furthermore, the effect is quite bitter. The double cost effect is an effect that feels a little too late these days, and Earthbound Immortal Spell Trap has a fairly tough line-up, including new ones, with Earthbound Immortal Revival barely usable.
There are many excellent general-purpose fields that go well with Earthbound Immortal, such as 《Mound of the Bound Creator》and 《Mausoleum of the Emperor》. Even if it's a theme card, it's pretty tough to break through that frame.
ヒコモン
2019/06/06 12:31
2019/06/06 12:31
Attempting to connect Earthbound Immortal with Synchro Monster resulted in a murky card. You can add resistance to this card, but level 10 monsters on the field will not. A person who thinks about combos made it possible to use this card to increase the opponent's LP to 3000 and get a handicap of 3 cards, but it's too romantic when you only need 4 cards, and there's no chance of it being decided in the current environment where hand triggers fly around. Although the search effect is relatively loose, the current situation is that the "Earthbound Immortal" Spell/Trap is too subtle to be actively targeted.
アルバ
2019/06/05 23:24
2019/06/05 23:24
A card called Field Spell for Earthbound Immortal.
He gives himself immunity, but he doesn't protect Earthbound Immortal.
The effect that can reduce the number of monsters to Tribute Summon Earthbound Immortal is also not much reduced because it requires synchro.
Earthbound Immortal Spell ・ Trap's search effect is also troublesome with synchronization request.
It requires the elements of Synchro and Tribute Summon, and the rewards are not good enough even though it seems that the Deck frame and summoning rights will be tight.
He gives himself immunity, but he doesn't protect Earthbound Immortal.
The effect that can reduce the number of monsters to Tribute Summon Earthbound Immortal is also not much reduced because it requires synchro.
Earthbound Immortal Spell ・ Trap's search effect is also troublesome with synchronization request.
It requires the elements of Synchro and Tribute Summon, and the rewards are not good enough even though it seems that the Deck frame and summoning rights will be tight.
ルイ
2019/06/05 22:28
2019/06/05 22:28
Everything is so half-baked that it can only be described as terrible.
Can you search for Earthbound Immortal Spell Trap? Even though there are only 3 types of shitty cards?
Can it be double cost? Are you asking for an S monster every time?
Is this card not eligible? Can't be destroyed by card effects? It's fine to maintain the field, but you have to protect both, right?
Development Team Now, aren't you making some fundamental mistakes?
Hero is a habit of getting motivated, but if it's for a fan deck, well, well, it's a new print like this (Hanahoji).
Or rather, even with the Earthbound Immortal Deck, you can put out S monsters if you want, but they're actually a bonus level, and if you're going to double the cost, it's stupid to increase the resurrection method.
If you combine 《Mound of the Bound Creator》and 《Mausoleum of the Emperor》I can't believe you gave me the go-ahead.
Hah, I can't use it, huh! (´Д`) Ha...
Can you search for Earthbound Immortal Spell Trap? Even though there are only 3 types of shitty cards?
Can it be double cost? Are you asking for an S monster every time?
Is this card not eligible? Can't be destroyed by card effects? It's fine to maintain the field, but you have to protect both, right?
Development Team Now, aren't you making some fundamental mistakes?
Hero is a habit of getting motivated, but if it's for a fan deck, well, well, it's a new print like this (Hanahoji).
Or rather, even with the Earthbound Immortal Deck, you can put out S monsters if you want, but they're actually a bonus level, and if you're going to double the cost, it's stupid to increase the resurrection method.
If you combine 《Mound of the Bound Creator》and 《Mausoleum of the Emperor》I can't believe you gave me the go-ahead.
Hah, I can't use it, huh! (´Д`) Ha...
wairo
2019/06/05 22:15
2019/06/05 22:15
If there is a level 10 in the field, you can get resistance Spell
Since it will be activated before level 10 monsters are put on the field for the release reduction and search described later, it is almost powerless against chain cyclones, etc., and honestly quite unreliable resistance.
・First of all, it is an effect that reduces release, but it is limited to S monsters, and to be honest, it is an effect that is difficult to use. In the first place, why do I have to Tribute Summon an Earthbound Immortal that is normally SS-capable and heavy in the first place? Although there is synergy with the search effect, I have to say that it is very difficult to use.
・Secondly, the effect of searching for "Earthbound Immortal" Spell Trap when summoning S. To be honest, there are no decent search destinations, so it seems that it only plays a role in covering the cost of the cards in the hands of the priests.
All three effects are like bonus effects, and I honestly don't know what I want to do.
Since it will be activated before level 10 monsters are put on the field for the release reduction and search described later, it is almost powerless against chain cyclones, etc., and honestly quite unreliable resistance.
・First of all, it is an effect that reduces release, but it is limited to S monsters, and to be honest, it is an effect that is difficult to use. In the first place, why do I have to Tribute Summon an Earthbound Immortal that is normally SS-capable and heavy in the first place? Although there is synergy with the search effect, I have to say that it is very difficult to use.
・Secondly, the effect of searching for "Earthbound Immortal" Spell Trap when summoning S. To be honest, there are no decent search destinations, so it seems that it only plays a role in covering the cost of the cards in the hands of the priests.
All three effects are like bonus effects, and I honestly don't know what I want to do.
はわわ
2019/06/05 12:16
2019/06/05 12:16
As a result of trying to forcibly intertwine with S, the card feels half-finished.
Since this card itself has resistance, it can be used as a countermeasure against self-destruction of Earthbound Immortal, but it doesn't give resistance like God Binding, so it doesn't change much in terms of being on hand. It's definitely easier to use.
Since this card itself has resistance, it can be used as a countermeasure against self-destruction of Earthbound Immortal, but it doesn't give resistance like God Binding, so it doesn't change much in terms of being on hand. It's definitely easier to use.
シエスタ
2019/06/04 9:17
2019/06/04 9:17
A field with effects related to Earthbound Immortal. If you meet the conditions, you can gain strong resistance, and you can also strengthen the presence of Earthbound Immortal that meets the conditions.
However, just like God Binding, you can only add resistance to either monsters or fields, so it's not something you can rely on.
The effect that allows you to treat S monsters as double-cost monsters for his Earthbound Immortal is also troublesome because it is easy to consume summon rights at the stage of preparing that S.
Regarding the search effect, the most important search targets are those with strong quirks.
Earthbound Immortal-related demons and traps make me cry that they don't have the name of "God" only for useful things such as earthbound waves.
Even if it maintains Earthbound Immortal or supports deployment, it leaves a strong impression of halfway, making it difficult to handle. The hurdles for Death Emperor Monarch are high...
However, just like God Binding, you can only add resistance to either monsters or fields, so it's not something you can rely on.
The effect that allows you to treat S monsters as double-cost monsters for his Earthbound Immortal is also troublesome because it is easy to consume summon rights at the stage of preparing that S.
Regarding the search effect, the most important search targets are those with strong quirks.
Earthbound Immortal-related demons and traps make me cry that they don't have the name of "God" only for useful things such as earthbound waves.
Even if it maintains Earthbound Immortal or supports deployment, it leaves a strong impression of halfway, making it difficult to handle. The hurdles for Death Emperor Monarch are high...
Decks with "Earthbound Geoglyph"
* is adopted as a key card.
● 2021-03-31 Chara Deck ~Rex Godwin~
● 2019-06-09 Sienna's ultimate Earthbound Immortal
● 2020-05-22 Earthbound Immortal ~Enchanted 3000 LP~
● 2020-11-09 Rex Godwin Deck
● 2021-05-30 Earthbound Gishki God
● 2019-08-15 Earthbound Immortal One kill aim
● 2019-10-24 The Strongest and Worst Hummingbird
● 2020-02-08 Ultimate Transfiguration God Ultimaya Tzolkin
● 2019-09-04 Earthbound Immortal (thank you for your advice)
● 2020-06-21 Countless Sin ~Sin Deck~
● 2019-08-20 Tenyi Earthbound Immortal
● 2020-03-24 Hit with Earthbound (super) God (official)
Card Category and Effect Category
Effect:Tributes for 2 or 3 bodies
Effect:add Card from your Deck to your hand
Effect:Cannot be destroyed by effects
Effect:cannot target with Monster effects
Effect:cannot target with Spell effects
Effect:cannot target with Trap effects
Products in Japan
Product | No | Release Date | Rarity |
---|---|---|---|
Duelist Pack-Legendary Duelist Arc 5 | DP22-JP026 | 2019-06-08 | Super |
ANIMATION CHRONICLE 2023 | AC03-JP042 | 2023-06-10 | Normal |
Ranking and View Num
Rating Score Rank | 11,834 / 13,171 Cards |
---|---|
View Num | 11,958 |
Others
Japanese card name | 地縛地上絵 |
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